Programmer's Devlog #3 (5/17/19)


I missed out on posting a devlog last week, but I've made a large amount of progress. I made the title screen intractable, and the scene transitions are there too. The vision system is more improved as well; The vision gets smaller the closer you get to the beast. 

The music system is super amazing. When you are near the beast or spotted by the beast, the music changes. When you are spotted by a muncher, the music distorts.

During this week, i plan on putting in all the sound effects for the game; whether they're temporary or final. Also being able to pause the game. I will also do whatever I feel like makes the game needs.

Get Krampusnacht

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