Not the Urchins!
NOTE: There is a Unity bug in the WebGL build where the y-axis on a gamepad's left stick is inverted. Download the Windows build to play with a gamepad correctly.
You are a perilous diver who wants to explore the deepest depths of the ocean! How far can you go when the darkness of the ocean is littered with deadly sea urchins?
To move, use WASD, arrow keys, or a gamepad's left stick.
Avoid the Urchins and reach the deepest depth your scuba guy can go, however, your vision will slowly decrease as you go deeper.
Pick up Glow-Bulbs to alleviate your lost vision.
Pick up Starfish to reveal the whole screen for a short time.
Game made in Unity
SFX made with Bfxr
Art made with Aseprite
Music made with Bosca Ceoil
Solo project made by Cameron Krebbers
Finished in 27 hours of the 48 hours given; Compo submission for the Ludum Dare 48.
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Cammin |
Genre | Action |
Made with | Unity |
Tags | 2D, Arcade, Casual, Dark, Ludum Dare, Ludum Dare 48, Pixel Art, Singleplayer, underwater, Unity |
Links | Ludum Dare |
Comments
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I got an... urchin to play this. ^.^
Sweet :)
Gave it a play and enjoyed it! Nice job. I especially enjoy the swimming animation lol
lets goooo